In this tutorial I’ll show you how to use and create Insert and Curve brushes, what are they used for, how to make the most out of them when adding details to you projects.
Also how to create handy TriPart brushes and how to use Nanomesh as a tool for placing details as instances that you can update at any time.
The techniques you will see are going to help you get in the habit of creating your own brushes that will save you time when it comes to adding the final touches to your work.
*Insert brushes – basics, how to create and use them
*Projecting a brush on the surface of an object so that you can make it a part of a more complicated model
*Curve brushes – basics, how to create and use them for detailing our work
*Introduction to Nanomesh and how to combine it with a Curve brush.
*Tri part brushes – basics, how to create and use them.
*Insert brushes as a concept design tool.
*60 minutes tutorial with subtitles explaining every step of the process.
*The model I use in the tutorial.
*All the brushes shown in the video.
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2D/3D character designer and sculptor.
Martin is artist specializing in character and creature creations. Started his career working for advertising studios, than made the transition into the game industry where he worked as a 3d character artists and later as a technical art director. His most recent endeavors are on a freelance basis, working on various projects ranging from TV series, illustration, toy design (Blizzard, Hasbro), concept art (VR projects) and game art( “Firefall”, “Wildstar”). Martin is founder of Cgzen and devotes lots of energy to teaching.