Zbrush Architectural Modeling
Zbrush brings a huge variety of instruments with each new version, the ways in which you can create a models gets multiplied. Very often, even if you know how to work with every individual function really well, it’s hard to tie all of those procedures into a series of steps.
The series of steps is often referred as pipeline and it could be highly individual – the more artists there are, the more ways you have to deal with the same problem.
In this short video i will show you the process behind creating and sculpting a renaissance chair, and not with individual functions of the program. In“Essential Zbrush Course” , we cover all the shown steps in detail.
If you like this video lesson, let me know on the comment section below!
If you have any questions, you can ask me here -> firstname.lastname@example.org
The Cgzen team thanks you for watching this short lesson. You can share it with the buttons below, if you liked it!
Author: Martin “VertexBee” Punchev
Video : Lyubomir Doychinov, Joana Toteva.
3D model made by Aneta Cherkezova.
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